A programming language structure wherein the data and their associated processing ("methods") are defined as self-contained entities called "objects." Becoming popular in the early 1990s and the norm ...
If you ever need to work with all of the properties in some object, you can use GetType and GetProperties to retrieve the object's PropertyInfo objects. After that you can do what you want. Here's an ...
A programming language that does not inherently support modules containing data and associated processing (objects). All early languages were non-object languages. For example, C is non-object, but ...
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